unreal.AREnvironmentCaptureProbeType
¶
- class unreal.AREnvironmentCaptureProbeType¶
Bases:
unreal.EnumBase
Options for how environment textures are generated. This feature is used by ARKit.
C++ Source:
Module: AugmentedReality
File: ARSessionConfig.h
- AUTOMATIC¶
The AR system automatically creates and places the environment capture probes.
- Type
2
- MANUAL¶
The app specifies where the environment capture probes are located and their size.
- Type
1
- NONE¶
Disables environment texture generation.
- Type
0