unreal.ARFaceComponentTransformMixing
¶
- class unreal.ARFaceComponentTransformMixing¶
Bases:
unreal.EnumBase
EARFace Component Transform Mixing
C++ Source:
Plugin: AppleARKitFaceSupport
Module: AppleARKitFaceSupport
File: AppleARKitFaceMeshComponent.h
- COMPONENT_LOCATION_TRACKED_ROTATION¶
Use the component’s location and apply the rotation from the tracked mesh
- Type
1
- COMPONENT_ONLY¶
Uses the component’s transform exclusively. Only setting for non-tracked meshes
- Type
0
- COMPONENT_WITH_TRACKED¶
Concatenate the component and the tracked face transforms
- Type
2
- TRACKING_ONLY¶
Use only the tracked face transform
- Type
3