unreal.ARFaceTransformMixing

class unreal.ARFaceTransformMixing

Bases: unreal.EnumBase

EARFace Transform Mixing

C++ Source:

  • Module: AugmentedReality

  • File: ARComponent.h

COMPONENT_LOCATION_TRACKED_ROTATION

Use the component’s location and apply the rotation from the tracked mesh

Type

1

COMPONENT_ONLY

Uses the component’s transform exclusively. Only setting for non-tracked meshes

Type

0

COMPONENT_WITH_TRACKED

Concatenate the component and the tracked face transforms

Type

2

TRACKING_ONLY

Use only the tracked face transform

Type

3