unreal.ARMeshUpdatePayload

class unreal.ARMeshUpdatePayload(session_payload=[0, None, None], world_transform=[[0.0, 0.0, 0.0], [0.0, 0.0, 0.0], [1.0, 1.0, 1.0]], object_classification=ARObjectClassification.UNKNOWN)

Bases: unreal.StructBase

ARMesh Update Payload

C++ Source:

  • Module: AugmentedReality

  • File: ARComponent.h

Editor Properties: (see get_editor_property/set_editor_property)

  • object_classification (ARObjectClassification): [Read-Write] Object Classification

  • session_payload (ARSessionPayload): [Read-Write] Session Payload

  • world_transform (Transform): [Read-Write] World Transform

property object_classification

[Read-Only] Object Classification

Type

(ARObjectClassification)

property session_payload

[Read-Only] Session Payload

Type

(ARSessionPayload)

property world_transform

[Read-Write] World Transform

Type

(Transform)