unreal.AbcImportSettings
¶
- class unreal.AbcImportSettings(outer=None, name='None')¶
Bases:
unreal.Object
Class that contains all options for importing an alembic file
C++ Source:
Plugin: AlembicImporter
Module: AlembicLibrary
File: AbcImportSettings.h
Editor Properties: (see get_editor_property/set_editor_property)
compression_settings
(AbcCompressionSettings): [Read-Write] Compression Settingsconversion_settings
(AbcConversionSettings): [Read-Write] Conversion Settingsgeometry_cache_settings
(AbcGeometryCacheSettings): [Read-Write] Geometry Cache Settingsimport_type
(AlembicImportType): [Read-Write] Type of asset to import from Alembic filematerial_settings
(AbcMaterialSettings): [Read-Write] Material Settingsnormal_generation_settings
(AbcNormalGenerationSettings): [Read-Write] Normal Generation Settingssampling_settings
(AbcSamplingSettings): [Read-Write] Sampling Settingsstatic_mesh_settings
(AbcStaticMeshSettings): [Read-Write] Static Mesh Settings
- property compression_settings¶
[Read-Write] Compression Settings
- Type
- property conversion_settings¶
[Read-Write] Conversion Settings
- Type
- property geometry_cache_settings¶
[Read-Write] Geometry Cache Settings
- Type
- property import_type¶
[Read-Write] Type of asset to import from Alembic file
- Type
- property material_settings¶
[Read-Write] Material Settings
- Type
- property normal_generation_settings¶
[Read-Write] Normal Generation Settings
- Type
- property sampling_settings¶
[Read-Write] Sampling Settings
- Type
- property static_mesh_settings¶
[Read-Write] Static Mesh Settings
- Type