unreal.AbilityTask_WaitGameplayEffectApplied_Target

class unreal.AbilityTask_WaitGameplayEffectApplied_Target(outer=None, name='None')

Bases: unreal.AbilityTask_WaitGameplayEffectApplied

Ability Task Wait Gameplay Effect Applied Target

C++ Source:

  • Plugin: GameplayAbilities

  • Module: GameplayAbilities

  • File: AbilityTask_WaitGameplayEffectApplied_Target.h

Editor Properties: (see get_editor_property/set_editor_property)

  • on_applied (GameplayEffectAppliedTargetDelegate): [Read-Write] On Applied

property on_applied

[Read-Write] On Applied

Type

(GameplayEffectAppliedTargetDelegate)