unreal.AbilityTask_WaitGameplayEffectApplied_Target
¶
- class unreal.AbilityTask_WaitGameplayEffectApplied_Target(outer=None, name='None')¶
Bases:
unreal.AbilityTask_WaitGameplayEffectApplied
Ability Task Wait Gameplay Effect Applied Target
C++ Source:
Plugin: GameplayAbilities
Module: GameplayAbilities
File: AbilityTask_WaitGameplayEffectApplied_Target.h
Editor Properties: (see get_editor_property/set_editor_property)
on_applied
(GameplayEffectAppliedTargetDelegate): [Read-Write] On Applied
- property on_applied¶
[Read-Write] On Applied