unreal.AbilityTask_WaitGameplayEffectRemoved
¶
- class unreal.AbilityTask_WaitGameplayEffectRemoved(outer=None, name='None')¶
Bases:
unreal.AbilityTask
Waits for the actor to activate another ability
C++ Source:
Plugin: GameplayAbilities
Module: GameplayAbilities
File: AbilityTask_WaitGameplayEffectRemoved.h
Editor Properties: (see get_editor_property/set_editor_property)
invalid_handle
(WaitGameplayEffectRemovedDelegate): [Read-Write] Invalid Handleon_removed
(WaitGameplayEffectRemovedDelegate): [Read-Write] On Removed
- property invalid_handle¶
[Read-Write] Invalid Handle
- property on_removed¶
[Read-Write] On Removed