unreal.AbilityTask_WaitGameplayEffectRemoved

class unreal.AbilityTask_WaitGameplayEffectRemoved(outer=None, name='None')

Bases: unreal.AbilityTask

Waits for the actor to activate another ability

C++ Source:

  • Plugin: GameplayAbilities

  • Module: GameplayAbilities

  • File: AbilityTask_WaitGameplayEffectRemoved.h

Editor Properties: (see get_editor_property/set_editor_property)

  • invalid_handle (WaitGameplayEffectRemovedDelegate): [Read-Write] Invalid Handle

  • on_removed (WaitGameplayEffectRemovedDelegate): [Read-Write] On Removed

property invalid_handle

[Read-Write] Invalid Handle

Type

(WaitGameplayEffectRemovedDelegate)

property on_removed

[Read-Write] On Removed

Type

(WaitGameplayEffectRemovedDelegate)