- class unreal.AbilityTask_WaitInputRelease(outer=None, name='None')¶
Waits until the input is released from activating an ability. Clients will replicate a ‘release input’ event to the server, but not the exact time it was held locally. We expect server to execute this task in parallel and keep its own time.
Editor Properties: (see get_editor_property/set_editor_property)
on_release(InputReleaseDelegate): [Read-Write] On Release