unreal.AjaTimecodeProvider
¶
- class unreal.AjaTimecodeProvider(outer=None, name='None')¶
Bases:
unreal.GenlockedTimecodeProvider
Class to fetch a timecode via an AJA card. When the signal is lost in the editor (not in PIE), the TimecodeProvider will try to re-synchronize every second.
C++ Source:
Plugin: AjaMedia
Module: AjaMedia
File: AjaTimecodeProvider.h
Editor Properties: (see get_editor_property/set_editor_property)
frame_delay
(float): [Read-Write] Number of frames to subtract from the qualified frame time when GetDelayedQualifiedFrameTime or GetDelayedTimecode is called. see: GetDelayedQualifiedFrameTime, GetDelayedTimecodeltc_configuration
(AjaMediaTimecodeReference): [Read-Write] Where to read LTC timecode from with which FrameRate expecteduse_dedicated_pin
(bool): [Read-Write] Should we read the timecode from a dedicated LTC pin or an SDI input.use_genlock_to_count
(bool): [Read-Write] Use Genlock Sync to update Timecode countuse_reference_in
(bool): [Read-Write] Read LTC timecode from reference pin. Will fail if device doesn’t support that feature.video_configuration
(AjaMediaTimecodeConfiguration): [Read-Write] It read the timecode from an input source.