unreal.AnimNode_OrientationDriver

class unreal.AnimNode_OrientationDriver(ignore_for_relevancy_test=False, blend_weight=0.0, internal_time_accumulator=0.0, pose_asset=None, source_pose=[], rbf_params=[RBFSolverType.ADDITIVE, 1.0, False, RBFFunctionType.GAUSSIAN, RBFDistanceMethod.SWING_ANGLE, BoneAxis.BA_X, 0.0001, RBFNormalizeMethod.ONLY_NORMALIZE_ABOVE_ONE, [0.0, 0.0, 0.0], 45.0, 60.0], drive_source=PoseDriverSource.ROTATION, drive_output=PoseDriverOutput.DRIVE_POSES, only_drive_selected_bones=False)

Bases: unreal.AnimNode_PoseDriver

deprecated: ‘AnimNode_OrientationDriver’ was renamed to ‘AnimNode_PoseDriver’.