class unreal.AudioAnalyzerNRTSettings(outer=None, name='None')

Bases: unreal.AudioAnalyzerAsset


UAudioAnalyzerNRTSettings provides a way to store and reuse existing analyzer settings across multipler analyzers. This class provides the interface and functionality to automatically trigger reanalysis of audio across all analyzers associated with this settingwhen when a UPROPERTY in this setting object is edited.

C++ Source:

  • Module: AudioAnalyzer

  • File: AudioAnalyzerNRT.h