unreal.AudioOutputTarget
¶
- class unreal.AudioOutputTarget¶
Bases:
unreal.EnumBase
EAudio Output Target
C++ Source:
Module: Engine
File: AudioOutputTarget.h
- CONTROLLER¶
Sound plays only from controller if present.
- Type
1
- CONTROLLER_FALLBACK_TO_SPEAKER¶
Sound plays on the controller if present. If not present, it plays from speakers.
- Type
2
- SPEAKER¶
Sound plays only from speakers.
- Type
0