unreal.AutoReceiveInput

class unreal.AutoReceiveInput

Bases: unreal.EnumBase

Specifies which player index will pass input to this actor/component

C++ Source:

  • Module: Engine

  • File: EngineTypes.h

DISABLED

0

PLAYER0

1

PLAYER1

2

PLAYER2

3

PLAYER3

4

PLAYER4

5

PLAYER5

6

PLAYER6

7

PLAYER7

8