class unreal.BlackboardEntry

Bases: unreal.StructBase

blackboard entry definition

C++ Source:

  • Module: AIModule

  • File: BlackboardData.h

Editor Properties: (see get_editor_property/set_editor_property)

  • entry_category (Name): [Read-Write] Entry Category

  • entry_description (str): [Read-Write] Optional description to explain what this blackboard entry does.

  • entry_name (Name): [Read-Write] Entry Name

  • instance_synced (bool): [Read-Write] if set to true then this field will be synchronized across all instances of this blackboard

  • key_type (BlackboardKeyType): [Read-Write] key type and additional properties