unreal.BlendMode

class unreal.BlendMode

Bases: unreal.EnumBase

The blending mode for materials warning: This is mirrored in Lightmass, be sure to update the blend mode structure and logic there if this changes. warning: Check UMaterialInstance::Serialize if changed!!

C++ Source:

  • Module: Engine

  • File: EngineTypes.h

BLEND_ADDITIVE

3

BLEND_ALPHA_COMPOSITE

5

BLEND_ALPHA_HOLDOUT

6

BLEND_MASKED

1

BLEND_MODULATE

4

BLEND_OPAQUE

0

BLEND_TRANSLUCENT

2