unreal.CanvasPanelSlot

class unreal.CanvasPanelSlot(outer=None, name='None')

Bases: unreal.PanelSlot

Canvas Panel Slot

C++ Source:

  • Module: UMG

  • File: CanvasPanelSlot.h

Editor Properties: (see get_editor_property/set_editor_property)

  • auto_size (bool): [Read-Write] When AutoSize is true we use the widget’s desired size

  • layout_data (AnchorData): [Read-Write] The anchoring information for the slot

  • z_order (int32): [Read-Write] The order priority this widget is rendered in. Higher values are rendered last (and so they will appear to be on top).

property auto_size

[Read-Only] When AutoSize is true we use the widget’s desired size

Type

(bool)

get_alignment()Vector2D

Gets the alignment on the slot

Returns

Return type

Vector2D

get_anchors()Anchors

Gets the anchors on the slot

Returns

Return type

Anchors

get_auto_size()bool

Gets if the slot to be auto-sized

Returns

Return type

bool

get_layout()AnchorData

Gets the layout data of the slot

Returns

Return type

AnchorData

get_offsets()Margin

Gets the offset data of the slot, which could be position and size, or margins depending on the anchor points

Returns

Return type

Margin

get_position()Vector2D

Gets the position of the slot

Returns

Return type

Vector2D

get_size()Vector2D

Gets the size of the slot

Returns

Return type

Vector2D

get_z_order()int32

Gets the z-order on the slot

Returns

Return type

int32

property layout_data

[Read-Only] The anchoring information for the slot

Type

(AnchorData)

set_alignment(alignment)None

Sets the alignment on the slot

Parameters

alignment (Vector2D) –

set_anchors(anchors)None

Sets the anchors on the slot

Parameters

anchors (Anchors) –

set_auto_size(inb_auto_size)None

Sets if the slot to be auto-sized

Parameters

inb_auto_size (bool) –

set_layout(layout_data)None

Sets the layout data of the slot

Parameters

layout_data (AnchorData) –

set_offsets(offset)None

Sets the offset data of the slot, which could be position and size, or margins depending on the anchor points

Parameters

offset (Margin) –

set_position(position)None

Sets the position of the slot

Parameters

position (Vector2D) –

set_size(size)None

Sets the size of the slot

Parameters

size (Vector2D) –

set_z_order(z_order)None

Sets the z-order on the slot

Parameters

z_order (int32) –

property z_order

[Read-Only] The order priority this widget is rendered in. Higher values are rendered last (and so they will appear to be on top).

Type

(int32)