unreal.ChaosClothingInteractor

class unreal.ChaosClothingInteractor(outer=None, name='None')

Bases: unreal.ClothingInteractor

Chaos Clothing Interactor

C++ Source:

  • Plugin: ChaosCloth

  • Module: ChaosCloth

  • File: ChaosClothingSimulationInteractor.h

reset_and_teleport(reset=False, teleport=False)None

Reset and Teleport

Parameters
set_aerodynamics(drag_coefficient=0.07, lift_coefficient=0.035, wind_velocity=[0.0, 0.0, 0.0])None

Set Aerodynamics

Parameters
  • drag_coefficient (float) –

  • lift_coefficient (float) –

  • wind_velocity (Vector) –

set_anim_drive(anim_drive_stiffness=[0.0, 1.0], anim_drive_damping=[0.0, 1.0])None

Set Anim Drive

Parameters
set_anim_drive_linear(anim_drive_stiffness=0.0)None

Set Anim Drive Linear

Parameters

anim_drive_stiffness (float) –

set_collision(collision_thickness=1.0, friction_coefficient=0.8, use_ccd=False, self_collision_thickness=2.0)None

Set Collision

Parameters
  • collision_thickness (float) –

  • friction_coefficient (float) –

  • use_ccd (bool) –

  • self_collision_thickness (float) –

set_damping(damping_coefficient=0.01)None

Set Damping

Parameters

damping_coefficient (float) –

set_gravity(gravity_scale=1.0, is_gravity_overridden=False, gravity_override=[0.0, 0.0, - 981.0])None

Set Gravity

Parameters
  • gravity_scale (float) –

  • is_gravity_overridden (bool) –

  • gravity_override (Vector) –

set_long_range_attachment(tether_stiffness=[0.0, 1.0])None

Set Long Range Attachment

Parameters

tether_stiffness (Vector2D) –

set_long_range_attachment_linear(tether_stiffness=1.0)None

Set Long Range Attachment Linear

Parameters

tether_stiffness (float) –

set_material_linear(edge_stiffness=1.0, bending_stiffness=1.0, area_stiffness=1.0)None

Set Material Linear

Parameters
  • edge_stiffness (float) –

  • bending_stiffness (float) –

  • area_stiffness (float) –

set_velocity_scale(linear_velocity_scale=[0.75, 0.75, 0.75], angular_velocity_scale=0.75, fictitious_angular_scale=1.0)None

Set Velocity Scale

Parameters
  • linear_velocity_scale (Vector) –

  • angular_velocity_scale (float) –

  • fictitious_angular_scale (float) –