unreal.ClothingAssetBase
¶
- class unreal.ClothingAssetBase(outer=None, name='None')¶
Bases:
unreal.Object
An interface object for any clothing asset the engine can use. Any clothing asset concrete object should derive from this.
C++ Source:
Module: ClothingSystemRuntimeInterface
File: ClothingAssetBase.h
Editor Properties: (see get_editor_property/set_editor_property)
imported_file_path
(str): [Read-Only] If this asset was imported from a file, this will be the original path