unreal.CommonTextBlock

class unreal.CommonTextBlock(outer=None, name='None')

Bases: unreal.TextBlock

Common Text Block

C++ Source:

  • Plugin: CommonUI

  • Module: CommonUI

  • File: CommonTextBlock.h

Editor Properties: (see get_editor_property/set_editor_property)

  • accessible_behavior (SlateAccessibleBehavior): [Read-Write] Whether or not the widget is accessible, and how to describe it. If set to custom, additional customization options will appear.

  • accessible_summary_behavior (SlateAccessibleBehavior): [Read-Write] How to describe this widget when it’s being presented through a summary of a parent widget. If set to custom, additional customization options will appear.

  • accessible_summary_text (Text): [Read-Write] When AccessibleSummaryBehavior is set to Custom, this is the text that will be used to describe the widget.

  • accessible_text (Text): [Read-Write] When AccessibleBehavior is set to Custom, this is the text that will be used to describe the widget.

  • auto_collapse_with_empty_text (bool): [Read-Write] True to automatically collapse this text block when set to display an empty string. Conversely, will be SelfHitTestInvisible when showing a non-empty string.

  • auto_wrap_text (bool): [Read-Write] True if we’re wrapping text automatically based on the computed horizontal space for this widget.

  • auto_wrap_text (bool): [Read-Write] Whether the text should automatically wrap deprecated: bAutoWrapText is deprecated. Please use AutoWrapText instead.

  • can_children_be_accessible (bool): [Read-Write] Whether or not children of this widget can appear as distinct accessible widgets.

  • clipping (WidgetClipping): [Read-Write] Controls how the clipping behavior of this widget. Normally content that overflows the bounds of the widget continues rendering. Enabling clipping prevents that overflowing content from being seen.

    NOTE: Elements in different clipping spaces can not be batched together, and so there is a performance cost to clipping. Do not enable clipping unless a panel actually needs to prevent content from showing up outside its bounds.

  • color_and_opacity (SlateColor): [Read-Write] The color of the text

  • cursor (MouseCursor): [Read-Write] The cursor to show when the mouse is over the widget

  • display_all_caps (bool): [Read-Write] True to always display text in ALL CAPS deprecated: bDisplayAllCaps is deprecated. Please use TextTransformPolicy instead.

  • flow_direction_preference (FlowDirectionPreference): [Read-Write] Allows you to set a new flow direction

  • font (SlateFontInfo): [Read-Write] The font to render the text with

  • is_enabled (bool): [Read-Write] Sets whether this widget can be modified interactively by the user

  • is_volatile (bool): [Read-Write] If true prevents the widget or its child’s geometry or layout information from being cached. If this widget changes every frame, but you want it to still be in an invalidation panel you should make it as volatile instead of invalidating it every frame, which would prevent the invalidation panel from actually ever caching anything.

  • justification (TextJustify): [Read-Write] How the text should be aligned with the margin.

  • line_height_percentage (float): [Read-Write] The amount to scale each lines height by.

  • margin (Margin): [Read-Write] The amount of blank space left around the edges of text area.

  • min_desired_width (float): [Read-Write] The minimum desired size for the text

  • mobile_font_size_multiplier (float): [Read-Write] Mobile font size multiplier. Activated by default on mobile. See CVar Mobile_PreviewFontSize

  • navigation (WidgetNavigation): [Read-Write] The navigation object for this widget is optionally created if the user has configured custom navigation rules for this widget in the widget designer. Those rules determine how navigation transitions can occur between widgets.

  • override_accessible_defaults (bool): [Read-Write] Override all of the default accessibility behavior and text for this widget.

  • override_cursor (bool): [Read-Write] Override Cursor

  • render_opacity (float): [Read-Write] The opacity of the widget

  • render_transform (WidgetTransform): [Read-Write] The render transform of the widget allows for arbitrary 2D transforms to be applied to the widget.

  • render_transform_pivot (Vector2D): [Read-Write] The render transform pivot controls the location about which transforms are applied. This value is a normalized coordinate about which things like rotations will occur.

  • scroll_style (type(Class)): [Read-Write] References the scroll style asset to use, no reference disables scrolling

  • shadow_color_and_opacity (LinearColor): [Read-Write] The color of the shadow

  • shadow_offset (Vector2D): [Read-Write] The direction the shadow is cast

  • shaped_text_options (ShapedTextOptions): [Read-Write] Controls how the text within this widget should be shaped.

  • simple_text_mode (bool): [Read-Write] If this is enabled, text shaping, wrapping, justification are disabled in favor of much faster text layout and measurement. This feature is only suitable for “simple” text (ie, text containing only numbers or basic ASCII) as it disables the complex text rendering support required for certain languages (such as Arabic and Thai). It is significantly faster for text that can take advantage of it (particularly if that text changes frequently), but shouldn’t be used for localized user-facing text.

  • slot (PanelSlot): [Read-Write] The parent slot of the UWidget. Allows us to easily inline edit the layout controlling this widget.

  • strike_brush (SlateBrush): [Read-Write] The brush to strike through text with

  • style (type(Class)): [Read-Write] References the text style to use

  • text (Text): [Read-Write] The text to display

  • text_transform_policy (TextTransformPolicy): [Read-Write] The text transformation policy to apply to this text block

  • tool_tip_text (Text): [Read-Write] Tooltip text to show when the user hovers over the widget with the mouse

  • tool_tip_widget (Widget): [Read-Only] Tooltip widget to show when the user hovers over the widget with the mouse

  • visibility (SlateVisibility): [Read-Write] The visibility of the widget

  • wrap_text_at (float): [Read-Write] Whether text wraps onto a new line when it’s length exceeds this width; if this value is zero or negative, no wrapping occurs.

  • wrap_with_invalidation_panel (bool): [Read-Write] If true, it will automatically wrap this text widget with an invalidation panel

  • wrapping_policy (TextWrappingPolicy): [Read-Write] The wrapping policy to use.

property auto_collapse_with_empty_text

[Read-Only] True to automatically collapse this text block when set to display an empty string. Conversely, will be SelfHitTestInvisible when showing a non-empty string.

Type

(bool)

property display_all_caps

[Read-Write] True to always display text in ALL CAPS deprecated: bDisplayAllCaps is deprecated. Please use TextTransformPolicy instead.

Type

(bool)

reset_scroll_state()None

Reset Scroll State

property scroll_style

[Read-Only] References the scroll style asset to use, no reference disables scrolling

Type

(type(Class))

set_style(style)None

Set Style

Parameters

style (type(Class)) –

set_text_case(use_all_caps)None

Set Text Case

Parameters

use_all_caps (bool) –

set_wrap_text_width(wrap_text_at)None

Set Wrap Text Width

Parameters

wrap_text_at (int32) –

property style

[Read-Only] References the text style to use

Type

(type(Class))