unreal.CompositeTextureMode
¶
- class unreal.CompositeTextureMode¶
Bases:
unreal.EnumBase
EComposite Texture Mode
C++ Source:
Module: Engine
File: Texture.h
- CTM_DISABLED¶
0
- CTM_NORMAL_ROUGHNESS_TO_ALPHA¶
CompositingTexture needs to be a normal map with the same or larger size.
- Type
4
- CTM_NORMAL_ROUGHNESS_TO_BLUE¶
CompositingTexture needs to be a normal map with the same or larger size.
- Type
3
- CTM_NORMAL_ROUGHNESS_TO_GREEN¶
CompositingTexture needs to be a normal map with the same or larger size.
- Type
2
- CTM_NORMAL_ROUGHNESS_TO_RED¶
CompositingTexture needs to be a normal map with the same or larger size.
- Type
1