unreal.ContentBrowserDataFilter

class unreal.ContentBrowserDataFilter(recursive_paths=False, item_type_filter=ContentBrowserItemTypeFilter.INCLUDE_ALL, item_category_filter=ContentBrowserItemCategoryFilter.INCLUDE_ALL, item_attribute_filter=ContentBrowserItemAttributeFilter.INCLUDE_ALL)

Bases: unreal.StructBase

A filter used to control what is returned from Content Browser data queries. note: The compiled version of this, FContentBrowserDataCompiledFilter, is produced via UContentBrowserDataSubsystem::CompileFilter.

C++ Source:

  • Module: ContentBrowserData

  • File: ContentBrowserDataFilter.h

Editor Properties: (see get_editor_property/set_editor_property)

  • item_attribute_filter (ContentBrowserItemAttributeFilter): [Read-Write] Flags controlling which item attributes should be included in this query

  • item_category_filter (ContentBrowserItemCategoryFilter): [Read-Write] Flags controlling which item categories should be included in this query

  • item_type_filter (ContentBrowserItemTypeFilter): [Read-Write] Flags controlling which item types should be included in this query

  • recursive_paths (bool): [Read-Write] Whether we should include sub-paths in this query

property item_attribute_filter

[Read-Write] Flags controlling which item attributes should be included in this query

Type

(ContentBrowserItemAttributeFilter)

property item_category_filter

[Read-Write] Flags controlling which item categories should be included in this query

Type

(ContentBrowserItemCategoryFilter)

property item_type_filter

[Read-Write] Flags controlling which item types should be included in this query

Type

(ContentBrowserItemTypeFilter)

property recursive_paths

[Read-Write] Whether we should include sub-paths in this query

Type

(bool)