unreal.ControlRigComponentMappedCurve

class unreal.ControlRigComponentMappedCurve(source='None', target='None')

Bases: unreal.StructBase

Control Rig Component Mapped Curve

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: ControlRigComponent.h

Editor Properties: (see get_editor_property/set_editor_property)

  • source (Name): [Read-Write] Source

  • target (Name): [Read-Write] Target

property source

[Read-Write] Source

Type

(Name)

property target

[Read-Write] Target

Type

(Name)