unreal.ConversationNode

class unreal.ConversationNode(outer=None, name='None')

Bases: unreal.Object

Represents a single runtime node in the conversation database.

C++ Source:

  • Plugin: CommonConversation

  • Module: CommonConversationRuntime

  • File: ConversationNode.h

Editor Properties: (see get_editor_property/set_editor_property)

  • node_name (str): [Read-Write] node name

  • show_property_details (bool): [Read-Write] show detailed information about properties

  • show_property_editors (bool): [Read-Write] show detailed information about properties

get_debug_participant_color(participant_id)LinearColor

Get Debug Participant Color

Parameters

participant_id (GameplayTag) –

Returns

Return type

LinearColor