unreal.CurveBlendOption

class unreal.CurveBlendOption

Bases: unreal.EnumBase

ECurve Blend Option

C++ Source:

  • Module: Engine

  • File: AnimTypes.h

BLEND_BY_WEIGHT

Blend By Weight without normalizing

Type

3

DO_NOT_OVERRIDE

Only set the value if the previous pose doesn’t have the curve value.

Type

1

NORMALIZE_BY_WEIGHT

Normalize By Sum of Weight and use it to blend.

Type

2

OVERRIDE

Last pose that contains valid curve value override it.

Type

0

USE_BASE_POSE

Use Base Pose for all curve values. Do not blend

Type

4

USE_MAX_VALUE

Find the highest curve value from multiple poses and use that.

Type

5

USE_MIN_VALUE

Find the lowest curve value from multiple poses and use that.

Type

6