unreal.DMXImportGDTFGeometryReference

class unreal.DMXImportGDTFGeometryReference(name='None', model='None', position=[[0.0, 1.0, 0.0, 0.0], [0.0, 0.0, 1.0, 0.0], [0.0, 0.0, 0.0, 1.0], [1.0, 0.0, 0.0, 0.0]], breaks=[])

Bases: unreal.DMXImportGDTFGeometryBase

DMXImport GDTFGeometry Reference

C++ Source:

  • Plugin: DMXEngine

  • Module: DMXRuntime

  • File: DMXImportGDTF.h

Editor Properties: (see get_editor_property/set_editor_property)

  • breaks (Array(DMXImportGDTFBreak)): [Read-Write] Breaks

  • model (Name): [Read-Write] Model

  • name (Name): [Read-Write] Name

  • position (Matrix): [Read-Write] Position

property breaks

[Read-Only] Breaks

Type

(Array(DMXImportGDTFBreak))