unreal.DMXPixelMappingExtraAttribute

class unreal.DMXPixelMappingExtraAttribute(attribute=[], value=0)

Bases: unreal.StructBase

Struct for exposing and setting values to extra arguments

C++ Source:

  • Plugin: DMXPixelMapping

  • Module: DMXPixelMappingRuntime

  • File: DMXPixelMappingExtraAttribute.h

Editor Properties: (see get_editor_property/set_editor_property)

  • attribute (DMXAttributeName): [Read-Write] Attribute

  • value (int64): [Read-Write] Value

property attribute

[Read-Only] Attribute

Type

(DMXAttributeName)

property value

[Read-Only] Value

Type

(int64)