unreal.DataSourceFilter
¶
- class unreal.DataSourceFilter(outer=None, name='None')¶
Bases:
unreal.Object
Data Source Filter
C++ Source:
Plugin: TraceSourceFilters
Module: SourceFilteringTrace
File: DataSourceFilter.h
Editor Properties: (see get_editor_property/set_editor_property)
configuration
(DataSourceFilterConfiguration): [Read-Write] Filter specific settings
- property configuration¶
[Read-Only] Filter specific settings