unreal.DataprepJacketingFilter
¶
- class unreal.DataprepJacketingFilter(outer=None, name='None')¶
Bases:
unreal.DataprepFilterNoFetcher
Apply mesh jacketing to selected objects
C++ Source:
Plugin: DataprepGeometryOperations
Module: DataprepGeometryOperations
File: DataprepGeometryFilters.h
Editor Properties: (see get_editor_property/set_editor_property)
accuracy
(float): [Read-Write] Accuracy of the distance field approximation, in cm.is_excluding_result
(bool): [Read-Write] Is this filter a excluding filter (a filter that is inverse his normal output)merge_distance
(float): [Read-Write] Merge distance used to fill gap, in cm.