unreal.DataprepOverlappingActorsSelectionTransform

class unreal.DataprepOverlappingActorsSelectionTransform(outer=None, name='None')

Bases: unreal.DataprepSelectionTransform

Return all actors overlapping the selected actors

C++ Source:

  • Plugin: DataprepGeometryOperations

  • Module: DataprepGeometryOperations

  • File: DataprepGeometrySelectionTransforms.h

Editor Properties: (see get_editor_property/set_editor_property)

  • output_can_include_input (bool): [Read-Write] Specifies if input objects that have matching type can be added to the result