unreal.DataprepOverlappingActorsSelectionTransform
¶
- class unreal.DataprepOverlappingActorsSelectionTransform(outer=None, name='None')¶
Bases:
unreal.DataprepSelectionTransform
Return all actors overlapping the selected actors
C++ Source:
Plugin: DataprepGeometryOperations
Module: DataprepGeometryOperations
File: DataprepGeometrySelectionTransforms.h
Editor Properties: (see get_editor_property/set_editor_property)
output_can_include_input
(bool): [Read-Write] Specifies if input objects that have matching type can be added to the result