unreal.DataprepSetCollisionComplexityOperation

class unreal.DataprepSetCollisionComplexityOperation(outer=None, name='None')

Bases: unreal.DataprepOperation

For each static mesh to process, set its collision complexity

C++ Source:

  • Plugin: DataprepEditor

  • Module: DataprepLibraries

  • File: DataprepOperations.h

Editor Properties: (see get_editor_property/set_editor_property)

  • collision_trace_flag (CollisionTraceFlag): [Read-Write] Collision complexity

property collision_trace_flag

[Read-Write] Collision complexity

Type

(CollisionTraceFlag)