unreal.DatasmithLightActorElement
¶
- class unreal.DatasmithLightActorElement(outer=None, name='None')¶
Bases:
unreal.DatasmithActorElement
UDatasmithLightActorElement
C++ Source:
Plugin: DatasmithImporter
Module: DatasmithImporter
File: DatasmithUObjectElements.h
- get_color() → LinearColor¶
Get light color on linear mode
- Returns
- Return type
- get_use_ies_brightness() → bool¶
Get if the emissive amount of the ies is controlled by the brightness scale
- Returns
- Return type
- get_use_temperature() → bool¶
Get if the light color is controlled by temperature
- Returns
- Return type
- set_color(color) → None¶
Set light color on linear mode
- Parameters
color (LinearColor) –
- set_ies_brightness_scale(ies_brightness_scale) → None¶
Set the Ies brightness multiplier
- Parameters
ies_brightness_scale (float) –
- set_temperature(temperature) → None¶
Set the light temperature in Kelvin
- Parameters
temperature (float) –
- set_use_ies(use_ies) → None¶
Get if this light is controlled by Ies definition file
- Parameters
use_ies (bool) –