unreal.DatasmithMetaDataElement
¶
- class unreal.DatasmithMetaDataElement(outer=None, name='None')¶
Bases:
unreal.DatasmithObjectElement
UDatasmithMetaDataElement
C++ Source:
Plugin: DatasmithImporter
Module: DatasmithImporter
File: DatasmithUObjectElements.h
- get_associated_element() → DatasmithObjectElement¶
Get the element that is associated with this meta data
- Returns
- Return type
- get_properties() -> (out_keys=Array(str), out_values=Array(str))¶
Get this metadata element properties as a map of keys and values
- Returns
out_keys (Array(str)):
out_values (Array(str)):
- Return type
tuple
- get_properties_count() → int32¶
Get Properties Count
- Returns
- Return type
int32
- get_property(i) → DatasmithKeyValueProperty¶
Get the property i-th of this meta data
- Parameters
i (int32) –
- Returns
- Return type
- get_property_by_name(name) → DatasmithKeyValueProperty¶
Get a property by its name if it exists
- Parameters
name (str) –
- Returns
- Return type