unreal.DatasmithPostProcessElement

class unreal.DatasmithPostProcessElement(outer=None, name='None')

Bases: unreal.DatasmithObjectElement

  • UDatasmithPostProcessElement

C++ Source:

  • Plugin: DatasmithImporter

  • Module: DatasmithImporter

  • File: DatasmithUObjectElements.h

get_camera_iso()float

Get camera ISO

Returns

Return type

float

get_camera_shutter_speed()float

Get camera shutter speed in 1/seconds (ie: 60 = 1/60s)

Returns

Return type

float

get_color_filter()LinearColor

Set color filter in linear color scale

Returns

Return type

LinearColor

get_dof()float

Get depth of field multiplier

Returns

Return type

float

get_motion_blur()float

Get motion blur multiplier

Returns

Return type

float

get_saturation()float

Get color saturation

Returns

Return type

float

get_temperature()float

Get color filter temperature in Kelvin

Returns

Return type

float

get_vignette()float

Get vignette amount

Returns

Return type

float

set_camera_iso(camera_iso)None

Set camera ISO

Parameters

camera_iso (float) –

set_camera_shutter_speed(camera_shutter_speed)None

Set camera shutter speed in 1/seconds (ie: 60 = 1/60s)

Parameters

camera_shutter_speed (float) –

set_color_filter(color_filter)None

Get color filter in linear color scale

Parameters

color_filter (LinearColor) –

set_dof(dof)None

Set depth of field multiplier

Parameters

dof (float) –

set_motion_blur(motion_blur)None

Set motion blur multiplier

Parameters

motion_blur (float) –

set_saturation(saturation)None

Set color saturation

Parameters

saturation (float) –

set_temperature(temperature)None

Set color filter temperature in Kelvin

Parameters

temperature (float) –

set_vignette(vignette)None

Set vignette amount

Parameters

vignette (float) –