unreal.DirectLinkTestLibrary

class unreal.DirectLinkTestLibrary(outer=None, name='None')

Bases: unreal.BlueprintFunctionLibrary

Direct Link Test Library

C++ Source:

  • Plugin: DatasmithImporter

  • Module: DirectLinkTest

  • File: DirectLinkTestLibrary.h

classmethod add_public_destination(endpoint_id, dest_name)bool

Add Public Destination

Parameters
  • endpoint_id (int32) –

  • dest_name (str) –

Returns

Return type

bool

classmethod add_public_source(endpoint_id, source_name)bool

Add Public Source

Parameters
  • endpoint_id (int32) –

  • source_name (str) –

Returns

Return type

bool

classmethod delete_all_endpoint()bool

Delete All Endpoint

Returns

Return type

bool

classmethod delete_endpoint(endpoint_id)bool

Delete Endpoint

Parameters

endpoint_id (int32) –

Returns

Return type

bool

classmethod dump_received_scene()bool

Dump Received Scene

Returns

Return type

bool

classmethod make_endpoint(nice_name, verbose=True)int32

Make Endpoint

Parameters
  • nice_name (str) –

  • verbose (bool) –

Returns

Return type

int32

classmethod send_scene(file_path)bool

Send Scene

Parameters

file_path (str) –

Returns

Return type

bool

classmethod setup_receiver()bool

Setup Receiver

Returns

Return type

bool

classmethod setup_sender()bool

Setup Sender

Returns

Return type

bool

classmethod start_receiver()bool

Start Receiver

Returns

Return type

bool

classmethod start_sender()bool

Start Sender

Returns

Return type

bool

classmethod stop_receiver()bool

Stop Receiver

Returns

Return type

bool

classmethod stop_sender()bool

Stop Sender

Returns

Return type

bool

classmethod test_parameters()bool

Test Parameters

Returns

Return type

bool