unreal.DisplayClusterConfigurationCluster

class unreal.DisplayClusterConfigurationCluster(outer=None, name='None')

Bases: unreal.DisplayClusterConfigurationData_Base

Display Cluster Configuration Cluster

C++ Source:

  • Plugin: nDisplay

  • Module: DisplayClusterConfiguration

  • File: DisplayClusterConfigurationTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • master_node (DisplayClusterConfigurationMasterNode): [Read-Write] Master Node

  • network (DisplayClusterConfigurationNetworkSettings): [Read-Write] Network

  • nodes (Map(str, DisplayClusterConfigurationClusterNode)): [Read-Only] Nodes

  • overall_cluster_post_process_settings (DisplayClusterConfigurationViewport_PerViewportSettings): [Read-Write] Global cluster post process settings

  • sync (DisplayClusterConfigurationClusterSync): [Read-Write] Sync

  • use_overall_cluster_post_process (bool): [Read-Write] Apply the global cluster post process settings to all viewports

property nodes

[Read-Only] Nodes

Type

(Map(str, DisplayClusterConfigurationClusterNode))

property overall_cluster_post_process_settings

[Read-Only] Global cluster post process settings

Type

(DisplayClusterConfigurationViewport_PerViewportSettings)