unreal.DisplayClusterConfigurationRenderMGPUMode
¶
- class unreal.DisplayClusterConfigurationRenderMGPUMode¶
Bases:
unreal.EnumBase
EDisplay Cluster Configuration Render MGPUMode
C++ Source:
Plugin: nDisplay
Module: DisplayClusterConfiguration
File: DisplayClusterConfigurationTypes_Enums.h
- ENABLED¶
Use default UE crossGPU transfer
- Type
1
- NONE¶
Disable multi GPU rendering
- Type
0
- OPTIMIZED_DISABLED_LOCK_STEPS¶
Use optimized transfer once per frame with bLockStepGPUs=false
- Type
3
- Type
Performance (Experimental)
- OPTIMIZED_ENABLED_LOCK_STEPS¶
Use optimized transfer once per frame with bLockStepGPUs=true
- Type
2
- Type
Performance (Experimental)