unreal.DisplayClusterConfigurationViewport_ColorGradingSettings
¶
- class unreal.DisplayClusterConfigurationViewport_ColorGradingSettings¶
Bases:
unreal.StructBase
Display Cluster Configuration Viewport Color Grading Settings
C++ Source:
Plugin: nDisplay
Module: DisplayClusterConfiguration
File: DisplayClusterConfigurationTypes_Postprocess.h
Editor Properties: (see get_editor_property/set_editor_property)
contrast
(Vector4): [Read-Write] Contrastgain
(Vector4): [Read-Write] Gaingamma
(Vector4): [Read-Write] Gammaoffset
(Vector4): [Read-Write] Offsetoverride_contrast
(bool): [Read-Write] Override Contrastoverride_gain
(bool): [Read-Write] Override Gainoverride_gamma
(bool): [Read-Write] Override Gammaoverride_offset
(bool): [Read-Write] Override Offsetoverride_saturation
(bool): [Read-Write] Override Saturationsaturation
(Vector4): [Read-Write] Saturation