unreal.FieldFalloffType
¶
- class unreal.FieldFalloffType¶
Bases:
unreal.EnumBase
EField Falloff Type
C++ Source:
Module: Chaos
File: FieldSystemTypes.h
- FIELD_FALLOFF_INVERSE¶
The falloff function will be proportional to 1.0/x
- Type
2
- FIELD_FALLOFF_LINEAR¶
The falloff function will be proportional to x
- Type
1
- FIELD_FALLOFF_LOGARITHMIC¶
The falloff function will be proportional to log(x)
- Type
4
- FIELD_FALLOFF_SQUARED¶
The falloff function will be proportional to x*x
- Type
3
- FIELD_FALL_OFF_NONE¶
No falloff function is used
- Type
0