unreal.FieldScalarType

class unreal.FieldScalarType

Bases: unreal.EnumBase

EField Scalar Type

C++ Source:

  • Module: Chaos

  • File: FieldSystemTypes.h

SCALAR_DISABLE_THRESHOLD

Disable the particles if their linear and angular velocity are less than the threshold.

Type

2

SCALAR_EXTERNAL_CLUSTER_STRAIN

Apply an external strain over the particles. If this strain is over the internal one, the cluster will break.

Type

0

SCALAR_INTERNAL_CLUSTER_STRAIN

Add a strain field to the particles internal one.

Type

4

SCALAR_KILL

Disable the particles for which the field will be higher than 0.

Type

1

SCALAR_SLEEPING_THRESHOLD

Set particles in sleeping mode if their linear and angular velocity are less than the threshold.

Type

3