unreal.FoliageStatistics
¶
- class unreal.FoliageStatistics(outer=None, name='None')¶
Bases:
unreal.BlueprintFunctionLibrary
Foliage Statistics
C++ Source:
Module: Foliage
File: FoliageStatistics.h
- classmethod foliage_overlapping_box_count(world_context_object, static_mesh, box) → int32¶
Gets the number of instances overlapping a provided box
- Parameters
world_context_object (Object) –
static_mesh (StaticMesh) – Mesh to count
box (Box) – Box to overlap
- Returns
- Return type
int32
- classmethod foliage_overlapping_sphere_count(world_context_object, static_mesh, center_position, radius) → int32¶
Counts how many foliage instances overlap a given sphere
- Parameters
world_context_object (Object) –
static_mesh (StaticMesh) –
center_position (Vector) – The center position of the sphere
radius (float) – The radius of the sphere. return number of foliage instances with their mesh set to Mesh that overlap the sphere
- Returns
- Return type
int32