unreal.GameplayCueTag
¶
- class unreal.GameplayCueTag(gameplay_cue_tag=['None'])¶
Bases:
unreal.StructBase
Wrapper struct around a gameplaytag with the GameplayCue category. This also allows for a details customization
C++ Source:
Plugin: GameplayAbilities
Module: GameplayAbilities
File: GameplayCueInterface.h
Editor Properties: (see get_editor_property/set_editor_property)
gameplay_cue_tag
(GameplayTag): [Read-Write] Gameplay Cue Tag
- property gameplay_cue_tag¶
[Read-Write] Gameplay Cue Tag
- Type