unreal.HairGeometrySettings

class unreal.HairGeometrySettings(hair_width=0.01, hair_root_scale=1.0, hair_tip_scale=1.0)

Bases: unreal.StructBase

Hair Geometry Settings

C++ Source:

  • Plugin: HairStrands

  • Module: HairStrandsCore

  • File: GroomAssetRendering.h

Editor Properties: (see get_editor_property/set_editor_property)

  • hair_clip_scale (float): [Read-Write] DEPRECATED: HairClipScale is deprecated and will be removed in next releases. Normalized hair clip length, i.e. at which length hair will be clipped. 1 means no clipping. 0 means hairs are fully clipped deprecated: Property ‘HairClipScale’ is deprecated.

  • hair_root_scale (float): [Read-Write] Scale the hair width at the root

  • hair_tip_scale (float): [Read-Write] Scale the hair with at the tip

  • hair_width (float): [Read-Write] Hair width (in centimeters)

property hair_clip_scale

HairClipScale is deprecated and will be removed in next releases. Normalized hair clip length, i.e. at which length hair will be clipped. 1 means no clipping. 0 means hairs are fully clipped deprecated: Property ‘HairClipScale’ is deprecated.

Type

(float)

Type

[Read-Write] DEPRECATED

property hair_root_scale

[Read-Write] Scale the hair width at the root

Type

(float)

property hair_tip_scale

[Read-Write] Scale the hair with at the tip

Type

(float)

property hair_width

[Read-Write] Hair width (in centimeters)

Type

(float)