unreal.HandTrackingGestureFilterLevel
¶
- class unreal.HandTrackingGestureFilterLevel¶
Bases:
unreal.EnumBase
deprecated: ‘HandTrackingGestureFilterLevel’ was renamed to ‘MagicLeapHandTrackingGestureFilterLevel’.
- MORE_ROBUSTNESS_TO_FLICKER¶
More robust to flicker at higher latency cost.
- Type
2
- NO_FILTER¶
No filtering is done, the gestures are raw.
- Type
0
- SLIGHT_ROBUSTNESS_TO_FLICKER¶
Some robustness to flicker at some cost of latency.
- Type
1