unreal.IOSReplayKitControl

class unreal.IOSReplayKitControl(outer=None, name='None')

Bases: unreal.BlueprintFunctionLibrary

IOSReplay Kit Control

C++ Source:

  • Plugin: IOSReplayKit

  • Module: IOSReplayKit

  • File: IOSReplayKitControl.h

classmethod start_capture_to_file(microphone_enabled=True)None

Start Capture to File

Parameters

microphone_enabled (bool) –

classmethod start_recording(microphone_enabled=True)None

Start Recording

Parameters

microphone_enabled (bool) –

classmethod stop_capture()None

Stop Capture

classmethod stop_recording()None

Stop Recording