unreal.InAppPurchaseCallbackProxy2

class unreal.InAppPurchaseCallbackProxy2(outer=None, name='None')

Bases: unreal.Object

In App Purchase Callback Proxy 2

C++ Source:

  • Plugin: OnlineSubsystemUtils

  • Module: OnlineSubsystemUtils

  • File: InAppPurchaseCallbackProxy2.h

Editor Properties: (see get_editor_property/set_editor_property)

  • on_failure (InAppPurchaseResult2): [Read-Write] Called when there is an unsuccessful In-App Purchase transaction

  • on_success (InAppPurchaseResult2): [Read-Write] Called when there is a successful In-App Purchase transaction

classmethod create_proxy_object_for_in_app_purchase(player_controller, product_request)InAppPurchaseCallbackProxy2

Kicks off a transaction for the provided product identifier

Parameters
Returns

Return type

InAppPurchaseCallbackProxy2

classmethod create_proxy_object_for_in_app_purchase_query_owned(player_controller)InAppPurchaseCallbackProxy2

Create Proxy Object for in App Purchase Query Owned

Parameters

player_controller (PlayerController) –

Returns

Return type

InAppPurchaseCallbackProxy2

classmethod create_proxy_object_for_in_app_purchase_unprocessed_purchases(player_controller)InAppPurchaseCallbackProxy2

Create Proxy Object for in App Purchase Unprocessed Purchases

Parameters

player_controller (PlayerController) –

Returns

Return type

InAppPurchaseCallbackProxy2

property on_failure

[Read-Write] Called when there is an unsuccessful In-App Purchase transaction

Type

(InAppPurchaseResult2)

property on_success

[Read-Write] Called when there is a successful In-App Purchase transaction

Type

(InAppPurchaseResult2)