unreal.InAppPurchaseRestoreCallbackProxy

class unreal.InAppPurchaseRestoreCallbackProxy(outer=None, name='None')

Bases: unreal.Object

In App Purchase Restore Callback Proxy

C++ Source:

  • Plugin: OnlineSubsystemUtils

  • Module: OnlineSubsystemUtils

  • File: InAppPurchaseRestoreCallbackProxy.h

Editor Properties: (see get_editor_property/set_editor_property)

  • on_failure (InAppPurchaseRestoreResult): [Read-Write] Called when there is an unsuccessful In-App Purchase transaction

  • on_success (InAppPurchaseRestoreResult): [Read-Write] Called when there is a successful In-App Purchase transaction

classmethod create_proxy_object_for_in_app_purchase_restore(consumable_product_flags, player_controller)InAppPurchaseRestoreCallbackProxy

Kicks off a transaction for the provided product identifier

Parameters
Returns

Return type

InAppPurchaseRestoreCallbackProxy

property on_failure

[Read-Write] Called when there is an unsuccessful In-App Purchase transaction

Type

(InAppPurchaseRestoreResult)

property on_success

[Read-Write] Called when there is a successful In-App Purchase transaction

Type

(InAppPurchaseRestoreResult)