unreal.InputActionState

class unreal.InputActionState

Bases: unreal.EnumBase

EInput Action State

C++ Source:

  • Plugin: CommonUI

  • Module: CommonUI

  • File: CommonUITypes.h

DISABLED

Disabled, will call all the disabled callback if specified otherwise do nothing

Type

1

ENABLED

Enabled, will call all callbacks

Type

0

HIDDEN

Use this sparingly

Type

2

Type

The common input reflector will not visualize this but still calls all callbacks. NOTE

HIDDEN_AND_DISABLED

Hidden and disabled behaves as if it were never added with no callbacks being called

Type

3