unreal.InputTriggerChordAction
¶
- class unreal.InputTriggerChordAction(outer=None, name='None')¶
Bases:
unreal.InputTrigger
- UInputTriggerChordAction
Applies a chord action that must be triggering for this trigger’s action to trigger
C++ Source:
Plugin: EnhancedInput
Module: EnhancedInput
File: InputTriggers.h
Editor Properties: (see get_editor_property/set_editor_property)
actuation_threshold
(float): [Read-Write] Actuation Thresholdchord_action
(InputAction): [Read-Write] Chord Actionlast_value
(InputActionValue): [Read-Write] Value passed to UpdateState on the previous tick. This will be updated automatically after the trigger is updated.
- property chord_action¶
[Read-Write] Chord Action
- Type