class unreal.InterpolationParameter

Bases: unreal.StructBase

Interpolation Parameter

C++ Source:

  • Module: Engine

  • File: BlendSpaceBase.h

Editor Properties: (see get_editor_property/set_editor_property)

  • interpolation_time (float): [Read-Write] Interpolation Time for input, when it gets input, it will use this time to interpolate to target, used for smoother interpolation.

  • interpolation_type (FilterInterpolationType): [Read-Write] Type of interpolation used for filtering the input value to decide how to get to target.