unreal.LandmassBrushEffectsList

class unreal.LandmassBrushEffectsList(blurring=[True, 2], curl_noise=[0.0, 0.0, 16.0, 3.0], displacement=[0.0, 0.0, None, - 128.0, [0.0, 0.0, 0.0, 1.0], 0.0], smooth_blending=[0.01, 0.01], terracing=[0.0, 256.0, 0.0, 0.0, 0.0])

Bases: unreal.StructBase

Landmass Brush Effects List

C++ Source:

  • Plugin: Landmass

  • Module: Landmass

  • File: BrushEffectsList.h

Editor Properties: (see get_editor_property/set_editor_property)

  • blurring (BrushEffectBlurring): [Read-Write] Blurring

  • curl_noise (BrushEffectCurlNoise): [Read-Write] Curl Noise

  • displacement (BrushEffectDisplacement): [Read-Write] Displacement

  • smooth_blending (BrushEffectSmoothBlending): [Read-Write] Smooth Blending

  • terracing (BrushEffectTerracing): [Read-Write] Terracing

property blurring

[Read-Write] Blurring

Type

(BrushEffectBlurring)

property curl_noise

[Read-Write] Curl Noise

Type

(BrushEffectCurlNoise)

property displacement

[Read-Write] Displacement

Type

(BrushEffectDisplacement)

property smooth_blending

[Read-Write] Smooth Blending

Type

(BrushEffectSmoothBlending)

property terracing

[Read-Write] Terracing

Type

(BrushEffectTerracing)